Monday, August 31, 2009

Intelligent Design

Have you ever had one of those days where you feel like you are getting progressively more stupid? I think I have been having more and more of those lately. It's not much of a comfort, but apparently, there are different types of intelligent, and I believe I just need to find the one that fits me best. In the meantime, damn, do I feel dumb.

I know I said this was a work in progress, but honestly, I didn't have much else to say. I had an awesome idea that I would love to make come to fruition, putting off the robots for a while. It's good metal work practice though, so pictures to come if I can get it together. Secret-ish Project! Oooh!

I finally have a Java book headed my way, so we'll see if that fits my intelligence style. Joy!

Off to sleep!

-Theo

Saturday, August 29, 2009

Vexing

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-The0

Tuesday, August 25, 2009

Alien Apartheid

I saw District 9 recently, and I feel like I have to put my stink of opinions on the Internet. This is one of the better movies of the year. Let me expand into the themes I noticed.

The aliens decided to come to a stop over South Africa, which already has a history of intolerance on par with that of the US before its civil rights movements. The film cleverly defused the "first contact" glitz by making it so that the aliens had to depend on humans for survival. In a militarized slum, we see echoes of concentration camps, Warsaw ghettos, and recent disaster relief efforts.

Aliens quickly become second class citizens, addicts to high cholesterol puréed meat products and scarcely capable of producing in our world economy. Much intolerance brews. A desk worker who has a job essentially keeping aliens down has to interact directly with them. A moral is learned through this man later in the film. I've spoiled enough there.

One of the key trends in popular media lately seems to be demonizing corporations. District 9 did not disappoint those looking for such a trend. MNU (the company for which the aforementioned character works) has programs in alien weapons research. It is here that we see the only example of real percieved value in this great extraterrestrial contact.

What I'm getting at is that I think D9 really underlined what our human nature can be at its worst. Here is an example of something that doesn't even come from our planet, and we took the opportunity to chain down the potential new alpha species, and try to get their bigger, pointy-er sticks. We took non-humans, made them sub-human, and despite having accomplished the feat of intergalactic travel (as a species,) all we wanted to do was get their weapons to work for us. Is this what really motivates us humans? Dominance? Greed? History seems to say yes.

On a side note, exactly what kind of ship was this? I like to think that this giant ship was some sort of scout ship, one of many the aliens sent through the galaxy. Maybe even a a colonization ship, which would've put just as much desire for domination on their egos. Interesting to ponder, that's for true.

SPOILER WARNING!!! This post contains some spoilers.

-The0

Thursday, August 20, 2009

Cupcake Games #1

After an insane writing hiatus, I return, with insight into several lovely little games.

Darwinia: Adorable real time strategy. Lead little AIs to recapture their (virtual) homeland from the virus which they discovered when they became too curious. On that note, our own malicious software may be our salvation when computers and robots attempt to take over the world. A good strategy that works with almost every level is: Build a massive army, and overrun the enemy. They meow with delight, and you have fun. Joy.

Audiosurf: Make a racetrack of that song during which you always get pulled over. Collect blocks for points! Get a global high score! Get angry when your friends beat that high score! Seriously though, this game is great. I have a good amount of driving music, and now I'm experiencing favorites in a whole new way. It's a good game when you've logged 25 hours into it after only having it for 11 days. You can get in a quick song before work, or unwind with slow songs afterwards. Seal of Approval.

Gish: Life as a 12 lb. ball of tar. Save your kidnapped owner. Use the sludgy properties of tar to navigate the levels. Sadly, enemies seem invincible, which is one step away from the unforgivable sin of infinitely spawning enemies. Still, it's kind of cute, and the Flash-y physics make it fun to watch.

World of Goo: Impermanence in a permanent world. It seems the idea of this is to build (semi-) rigid structures with little stretchy, ductile goo balls. Reach a point, and your score is how many goo balls you have left over. I haven't done too much of this game, but it seems fun.

Braid: Time-travel Mario. Fuck this Game! I have been pulling my hair out trying to figure out this stupid puzzle nonsense, and I'm not even halfway through the game. While this is normally very indicative of a "good" game, I do NOT like being made to feel stupid. And while I'm on the tear, I might as well commit blasphemy. I hate Mario Bros. It was annoying, nothing but frustrating, hand cramping repetition. Braid is more of the same, only now I can rewind and watch it fail all over again. On a positive note, the story is very nice.

End Review Mini-Series #1. Cupcake Games: When you simply don't have the appetite for a whole freaking tiramisu.

-The0

Saturday, August 8, 2009

WIP-Lash

I have been meaning to make a new post for a good few days now, but I always am so damn busy and tired lately. After a small musings post, I plan to do another arts review post. After sleep and work, of course.

* * *

And we're back! I broke down and bought the most recent Steam weekend deal. A bunch of games are cheaply available, 10 indie games in total. I had just a bit of cash laying about in various depots, so I deposited that and bought it. I am absolutely glad I did. 2 minutes into Audiosurf, I was giggling with what fun it was. Have you ever driven quickly on the highway to a song you really love? In Audiosurf, you get points for it. I'm very happy with this purchase. More mini-reviews to come, be assured.

I feel like have been working my fucking ass off at my job. Don't you just hate fate when you have a day off, and then, because of the laziness, negligence, or otherwise unfortunate actions of a coworker, you end up getting called into work what he or she would normally work? C'est la vie, of course, but hot damn, is it frustrating. It's fine though, I worked my entire last shift on straight overtime. Yay, bills.

I think it actually is effective to use the little gadgets which Vista makes available to track my account balance. I have a "post-it" with a running transaction log, and my current (underestimated) balance. This ought to help with those overdraft fees, I suspect.

The thought occured that there is great injustice with the coincidence that many leaders are simply filthing assholes. I know a couple of managers and upper managers that artlessly make it a point to get angry or just yell and shout to get what they want done, done. It's the same thing I was talking about before, really. Courtesy is out the window, and there is no hope for revision in the future, I fear. Oh well, humanity has earned its place among the fucked, I think.

Enough of this. Dr. Girlfriend and I recently watched Coraline, and I plan to review that tomorrow.

-The0